处理器
处理器频率 |
700 MHz |
图形处理器系列 |
NVIDIA |
CUDA |
Y |
最大模拟分辨率 |
2048 x 1536 pixels |
最大数字分辨率 |
2560 x 1600 pixels |
流处理器 |
96 |
着色器时钟 |
1400 MHz |
性能
DirectX版本 |
11 |
OpenGL版本 |
4.0 |
NVIDIA 3D Vision |
Y |
PhysX |
Y |
集成电视调谐器 |
N |
HDCP |
Y |
内存参数
数据宽度 |
128 bit |
内存时钟速度 |
1586 MHz |
独立显卡适配器內存 |
1 GB |
端口 & 界面
DVI-I接口数量 |
1 |
HDMI端口数量 |
1 |
VGA(D-SUB)端口数量 |
1 |
另外
图形处理器 |
GeForce GT 430 |
双dvi(互应式数字视频) |
Y |
430-1024M D3 LP - 1024MB, SDDR3, 128 bit, 2560 x 1600
3D Surround
NVIDIA 3D Surround or NVIDIA 3D Vision Surround technology helps to expand 3D gaming across three 1080p displays, and with the SLI configuration it can deliver the graphics horsepower to drive 750M pixels/second for screen 3 times Full HD 1080p 3D Vision gaming for an incredible 5760x1080 experience.
SDDR3
SDDR3, also referred as gDDR3 utilizes the same specifications as DDR3 for PCs.Compared to the regular GDDR3 memory, SDDR3 memory features a higher memory capacity, a smaller memory bandwidth(128bit usually) and lower power comsupmtion.
1G
Video memory is used to hold the information necessary for a graphics card to drive a display device. In modern 3D graphics cards, the video memory may also hold 3D vector data, textures, backbuffers, overlays and GPU programs.For high end graphics cards, 1G to 2G or even more video memory is necessary to delivers all its performance power. For mid-range cards, 512M to 1G is usually enough, while for the entry level cards 256M or less is generally enough for the card performance.
HDMI
HDMI (High-Definition Multimedia Interface) is an popular interface for audiovisual equipment such as high-definition television and home theater systems. With 19 wires wrapped in a single cable that resembles a USB wire, HDMI is able to carry a bandwidth of 5 Gbps (gigabits per second). This and several other factors make HDMI much more desirable than its predecessors, component video, S-Video and composite video.
DirectX 11
Microsoft DirectX is a collection of application programming interfaces (APIs) for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms. DirectX 11 comes with the major scheduled features including GPGPU support (DirectCompute), tessellation support, and improved multi-threading support to assist video game developers in developing games that better utilize multi-core processors.
OpenGL
OpenGL (Open Graphics Library) is the computer industry's standard application program interface (API) for defining 2-D and 3-D graphic images.