Colorful N560-105-Y02 GeForce GTX 560 Ti 1GB GDDR5 graphics card

Colorful N560-105-Y02 GeForce GTX 560 Ti 1GB GDDR5 graphics card

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技术特点

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设计

冷却方式 Active
插槽数量 2
格式要素 ATX

端口 & 界面

DVI-I接口数量 2
迷你HDMI端口数量 1
接口类型 PCI Express 2.0

性能

Full HD Y
集成电视调谐器 N
PhysX Y
NVIDIA 3D Vision Y
DirectX版本 11
OpenGL版本 4.1

其他功能

Mac兼容性 N
HDMI Y
处理器安装数量 1

处理器

处理器频率 820 MHz
处理器提高时钟速度 850 MHz
着色器时钟 1640 MHz
最大数字分辨率 2560 x 1600 pixels
图形处理器系列 NVIDIA
最大模拟分辨率 2048 x 1536 pixels
CUDA Y

内存参数

数据宽度 256 bit
内存时钟速度 4000 MHz
独立显卡适配器內存 1 GB
图形适配器内存类型 GDDR5

能量控制

补充电源连接器 2x 6-pin

另外

双dvi(互应式数字视频) Y
图形处理器 GeForce GTX 560 Ti
iGame560Ti-1024M D5 Ymir-U, GeForce GTX 560 Ti 820 MHz, 1024MB 4000 MHz 256-bit GDDR5, PCIe 2.0 1.iGame, The high-end series graphics card of Colorful, is based on Colorful self-research and features personalized functions, amazing overclocking capability and better performance than the public version competition.
2.Silver Plating Technology, with Breathing LED light.
3.One-key over clocking button, the easist way of over clocking.
4.Reliable 6+1 phases power supply system and first-class components onboard, including high-quality Ferrite Core Chokes, Low-thermal MOSFET and Proadlizer Capacitors for an extend lifespan and steady performance of the graphics card.
5.New CUDA Architecture with 384 CUDA Cores (Stream Processors).
6.1024M GDDR5 memory onboard, and native mini HDMI port.
7.DirectX 11 Support with scalable hardware tessellation.
8.Support NVIDIA® PureVideo® HD Technology, delivering unprecedented picture clarity, smooth video, accurate color, and precise image scaling for both movies and video.
9.Interactive Ray Tracing with OptiX.
10.PCI Express 2.0, NVIDIA® PhysX™-Ready and 2-way SLI® Technology Support.
11.The immersive multi-display 3D gaming experience with NVIDIA® 3D VISION SURROUND TECHNOLOGY.

<b>CUDA</b>
NVIDIA® CUDA™ is a general purpose parallel computing architecture that leverages the parallel compute engine in NVIDIA graphics processing units (GPUs) to solve many complex computational problems in a fraction of the time required on a CPU. It includes the CUDA Instruction Set Architecture (ISA) and the parallel compute engine in the GPU.

<b>PhysX</b>
NVIDIA® PhysX® technology delivers real-time, hyper-realistic physical and environmental gaming effects in the games you want to play today and tomorrow. “Canned” reactions are a thing of the past – PhysX-powered games comes to life with blazing explosions, reactive debris, realistic water, and lifelike character motion.

<b>SLI</b>
NVIDIA SLI technology allows you to intelligently scale graphics performance by combining multiple NVIDIA graphics solutions in a single system with an NVIDIA nForce SLI media and communications processor.This technology delivers up to twice the performance of a single graphics solution.

<b>3D Surround</b>
NVIDIA 3D Surround or NVIDIA 3D Vision Surround technology helps to expand 3D gaming across three 1080p displays, and with the SLI configuration it can deliver the graphics horsepower to drive 750M pixels/second for screen 3 times Full HD 1080p 3D Vision gaming for an incredible 5760x1080 experience.

<b>PureVideo</b>
NVIDIA PureVideo technology is the combination of a dedicated video processing core and software that delivers ultra-smooth, high-definition H.264, WMV, and MPEG-2 movies with minimal CPU utilization and low power consumption. And the high-precision subpixel processing enables videos to be scaled to any size.

<b>GDDR5</b>
GDDR5 (Graphics Double Data Rate, version 5) SGRAM is a type of high performance dynamic random- access graphics card memory designed for applications requiring high bandwidth. It is based on DDR3 memory which has double the data lines compared to DDR2 but GDDR5 also has 8 bit wide prefetch buffers like GDDR4.

<b>1G</b>
Video memory is used to hold the information necessary for a graphics card to drive a display device. In modern 3D graphics cards, the video memory may also hold 3D vector data, textures, backbuffers, overlays and GPU programs.For high end graphics cards, 1G to 2G or even more video memory is necessary to delivers all its performance power. For mid-range cards, 512M to 1G is usually enough, while for the entry level cards 256M or less is generally enough for the card performance.

<b>Mini HDMI</b>
A Mini HDMI connector, or Type C of HDMI is defined in the HDMI 1.3 specification , and is intended for portable devices. It is smaller than the normal HDMI (Type A) plug connector (10.42 mm × 2.42 mm) but has the same 1pin configuration.

<b>DirectX 11</b>
Microsoft DirectX is a collection of application programming interfaces (APIs) for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms. DirectX 11 comes with the major scheduled features including GPGPU support (DirectCompute), tessellation support, and improved multi-threading support to assist video game developers in developing games that better utilize multi-core processors.

<b>OpenGL</b>
OpenGL (Open Graphics Library) is the computer industry's standard application program interface (API) for defining 2-D and 3-D graphic images.
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