性能
| DirectX版本 |
9.0 |
| HDCP |
N |
| Full HD |
Y |
| 集成电视调谐器 |
N |
| PhysX |
N |
| 双头数字显示扩展卡 |
N |
端口 & 界面
| 接口类型 |
PCI |
| VGA(D-SUB)端口数量 |
2 |
| 双头显卡 |
Y |
| DVI端口 |
N |
内存参数
| 独立显卡适配器內存 |
0.0625 GB |
| 数据宽度 |
64 bit |
处理器
| 图形处理器系列 |
NVIDIA |
| 最大模拟分辨率 |
2048 x 1536 pixels |
| 图形适配器随机存取存储器数字/模拟转换器 |
400 MHz |
系统要求
| 最低处理器 |
Intel Pentium P4 |
| 最小硬盘空间 |
200 MB |
另外
| 双dvi(互应式数字视频) |
N |
| 图形处理器 |
GeForce 6200 |
NVIDIA Geforce 6200, PCI, 64MB DDR, 2 x VGA, 2048x1536, DirectX 9.0, Heatsink
Video-118PCI series video accelerators are based on nVIDIA GeForce 6200 core technology. Video-118PCI series feature NVIDIA UltraShadow II technology designed to enhance the performance of shadow-intensive games.
Powered by the proven NVIDIA CineFX 3.0 engine, these advanced GPUs enable unlimited programmability and infinite program length, allowing develops to create new class of advanced visuals and effects. In addition, features such as displacement mapping enable the creation of unique 3D characters and objects, allowing develops to alter a 3D models appearance on an individual vertex basis. Through this technique, developers can create ultra realistic models that fully interact with the unique lighting of a particular environment. In addition, through Shader Model 3.0 and the advanced CineFX 3.0 engine, game develops can create complex lifelike effects like skin, hair and shadows that fool the eye of even the most discriminating game enthusiast.