电视调谐器
模拟信号系统 |
NTSC |
调谐器类型 |
Analog & Digital |
数字信号格式系统 |
ATSC |
显示器
显示器尺寸 |
37 " |
对比度(动态) |
2000000:1 |
响应时间 |
5 ms |
高频运动速度 |
60 Hz |
梳型过滤器 |
3D |
LED背光类型 |
Edge-LED |
视角,水平 |
178 ° |
视角,垂直 |
178 ° |
显示器亮度 |
500 cd/m² |
降噪设备 |
Y |
3D兼容性 |
N |
HD 类型 |
Full HD |
长宽比 |
16:9 |
显示器分辨率 |
1920 x 1080 pixels |
重量和尺寸
重量(含底座) |
9580 g |
宽度(含底座) |
891.54 mm |
深度(含底座) |
210.82 mm |
高度(含底座) |
629.92 mm |
包装尺寸(宽度 × 深度 × 高度) |
1069.34 x 116.83 x 706.12 mm |
深度 |
48.26 mm |
重量 |
8981 g |
宽度 |
891.54 mm |
高度 |
574.04 mm |
认证标准
能源之星认证 |
Y |
DLNA认证 |
N |
认证 |
Energy Star: 5.3 |
端口 & 界面
VGA(D-SUB)端口数量 |
1 |
RF端口数量 |
1 |
HDMI端口数量 |
3 |
PC机(D型接口) |
Y |
耳机输出端口 |
1 |
USB2.0端口的数量 |
1 |
数字音频光学输出 |
1 |
音频
内置扬声器 |
Y |
内置超低音音响 |
N |
音频系统 |
SRS TheaterSound HD |
RMS的额定功率 |
20 W |
均衡器 |
Y |
扬声器数量 |
2 |
人体工程学
VESA 安装支架 |
Y |
VESA 安装系统兼容界面 |
200 x 200 mm |
另外
产品色彩 |
Black |
以太网连接器 |
N |
能源效率等级 |
Unspecified |
JLE37BC3001 - 37", 1920x1080, 16:9, 60Hz, 5ms
E-LED Backlit
Extremely slim, efficiently powered, and enhanced brightness and contrast
CrystalColor
CrystalColor™ technology produces brilliant colors, sharp & vibrant images, and lifelike pictures for an unbelievable viewing experience.
1080p Full HD resolution
Ultimate picture resolution
Auto Power Off (DPMS)
Saves energy and environment by powering off the TV when there is no signal.
XinemaSound
Unique speaker design, innovatively engineered acoustic technology, and wide dynamic frequency range combined with SRS StudioSound HD™ to create an immersive surround experience.
USB multimedia support
View your favorite photos on your TV by simply plugging in the USB flash drive
Energy Star 5.3 certified
High energy efficiency and environmental friendly
HDMI - CEC
3 HDMI port supporting CEC allows you to take control all HDMI connected devices* with one remote
Ambient Light Sensor
Automatically adjust TV brightness according ambient light level for viewing comfort
Audio Only Mode
Listen to your music and TV with exceptional XinemaSound™ quality
Gaming Mode
Increases game play experience by displaying game scenes bypassing video process