性能
DirectX版本 |
9.0 |
OpenGL版本 |
2.0 |
最高着色模型版本 |
2.0b |
PhysX |
N |
集成电视调谐器 |
N |
HDCP |
N |
内存参数
数据宽度 |
128 bit |
内存时钟速度 |
400 MHz |
端口 & 界面
接口类型 |
PCI Express 2.0 |
HDMI端口数量 |
1 |
VGA(D-SUB)端口数量 |
1 |
X1050, 128 DDR2, 400 MHz, 200 MHz x 2, 128 bit, PCIe, VGA/DVI/HDMI
RADEON X1050 Technology Specifications
Four extreme parallel 3D rendering pixel pipelines
Two programmable vertex shader pipelines
PCI Express x16 lane native support
128-bit memory interface supporting128/256MB DDR memory configurations
Full DirectX 9 support
SMARTSHADER 2.0
SMARTSHADER defines the level of realism in latest 2D/3D games and applications
Complete hardware-accelerated Microsoft DirectX 9.0 programmable vertex and pixel shader support
Full hardware support for OpenGL 2.0
SMOOTHVISION 2.1
SMOOTHVISION improves image quality by smoothing jagged edges, improving blurriness and refining background details during on-screen motion and at lower resolutions.
SMOOTHVISION settings are user configurable in ATI CATALYST Control Panel:
2x/4x/6x Anti-Aliasing modes
Sparse multi-sample algorithm with gamma correction, programmable sample patterns, and centroid sampling
Lossless Color Compression (up to6:1)at all resolutions
Temporal Anti-Aliasing
2x/4x/8x/16x Anisotropic Filtering modes
Up to 128-tap texture filtering
Adaptive algorithm with bilinear (performance) and trilinear (quality) options
HYPER Z III
HYPER Z ensures optimal hardware performance by discarding irrelevant object data that is not visible to end-user on their display.
Leverages key features from ATIˇs third generation HYPER Z III technology that conserves video memory bandwidth for improved performance in demanding 2D/3D games and applications.
Lossless Z-Buffer Compression (up to 48:1)
Fast Z-Buffer Clear
Z Cache optimized for real-time shadow rendering
VIDEOSHADER
Seamless integration of pixel shaders with video in real time
FULLSTREAM video de-blocking technology for Real, DivX, and WMV9 formats
VIDEOSOAP noise removal filtering for captured video
MPEG1/2/4 decode and encode acceleration
DXVA Support
Hardware Motion Compensation, iDCT, DCT and color space conversion
Adaptive Per-Pixel De-Interlacing and Frame Rate Conversion (temporal filtering)