Apress Zune Game Development using XNA 3.0 400pages software manual

Apress Zune Game Development using XNA 3.0 400pages software manual

EAN: 9781430218616
MPN: 978-1-4302-1861-6
🚚 Select the country of delivery:
Delivery from:
Germany
Updating price ... 📣 Send Price inquiry Не поставляется
Delivery cost & estimated delivery time:
От
days

Where to buy and prices (Advertising *)

On Top
в наличии
* Alle Preise inkl. der jeweils geltenden gesetzlichen Mehrwertsteuer, ggfs. zzgl. Versandkosten. Alle Angaben ohne Gewähr. Preisänderungen sind in der Zwischenzeit möglich.

Technical specifications

On Top

Technical details

Genre Development software
Number of pages 400 pages
Written by Dan Waters

Additionally

Release date 16/03/2009
Zune Game Development using XNA 3.0 XNA 3.0 brings you the ability to create games that will run not just on the PC and Xbox 360, but also on the Zune mobile device. While creating games for Zune is, in many ways, similar to working on the other platforms, it also presents its own unique set of challenges and opportunities. Smaller screens, limited storage, and less processing power all affect the way you need to think about designing and implementing your games.

Zune Game Development Using XNA 3.0 is a comprehensive book that will guide you through the many aspects of XNA game development and their specific implementations on the Zune platform. The book addresses Zune game development concepts in detail and shows you how to apply them in practical, step–by–step examples, building complete, working XNA 3.0 examples along the way that you can download and play.

<b>What you’ll learn</b>

- Design practical games for the Zune.
- Discover the ways in which you can develop content for the Zune.
- Understand what makes the development of Zune games different from the development of PC and console games.
- Create Zune games, from the simple to the complex, with complete working examples for you to play and learn from.
- Use the XNA 3.0 Framework to play music from Zune’s library and your own custom sounds to enrich your games.
- Understand how to take advantage of Zune’s wireless system to create multiplayer games.

<b>Who this book is for</b>

This book is aimed at gaming enthusiasts with a good understanding of basic C# (the language underlying XNA) who want to create games for the Zune media player. Some knowledge of common game elements such as sprites, game loops, and animation would be helpful but is not required. (Readers looking for such a foundation can consult Beginning XNA 3.0 Game Programming for a comprehensive primer.)
Фотографии

    Password recovery
    To recover your password, please enter in the box below your email address with which you have registered:
    The password reset code has been sent to your Email.
    Код уже был отправлен Вам ранее.
    Вы можете ввести его в поле выше, или получить новый код через сек.
    An error has occurred. Please check your e-mail address and try again.
    Ваш новый пароль:

    Name is empty


    Выберите страну доставки

    You have not written a message

    By clicking on the "Send" button, you agree that your data will be used to process your request. Further information and revocation instructions can be found in the data protection declaration.

    Your message has been sent!

    Close

    1
    Catalog
    Cancel Close
    Бренды:
      Выберите бренды
        Show more close
          Area search
          Worldwide
          Категории
            Product