System requirements
Minimum RAM |
2048 MB |
Platform |
Windows |
Recommended RAM |
4096 MB |
Media types supported |
DVD |
Minimum processor |
Pentium 4 |
License
License type |
Education (EDU) |
Entertainment Creation Suite Ultimate 2013 Student SLM
<b>Live Character Streaming Between MotionBuilder and Maya</b>
Send an Autodesk® HumanIK® character from Autodesk® Maya® 2013 software to Autodesk® MotionBuilder® 2013 software and establish a live streaming connection. Stream animation applied to a character in MotionBuilder onto the same character in Maya. Previsualize a retargeting result in the final Maya scene before actually transferring the final data between applications.
<b>Consistent Hotkeys</b>
Use the same mouse and key combinations in all 3D suite applications with the option to set familiar camera navigation, mouse manipulation, hotkeys, selection mode, and keyframing mode. Save time and reduce user frustration by using a unified style when working with multiple packages.
<b>Enhanced, Consistent F-Curve Editor</b>
Smoothly transition between applications with the consistent functionality of The F-Curve Editor within 3ds Max 2013, Maya 2013, Softimage 2013, and MotionBuilder. A new manipulator in each application enables animators to more easily retime animations without adding keyframes.
<b>Autodesk HumanIK Interoperability with CAT</b>
Easily transfer existing character structure, definition, and animation between the software packages in order to take advantage of particular feature sets.
<b>Single-Step Interoperability Between Maya and 3ds Max</b>
Easily work on a single project within a blended pipeline. Move 3D data between Maya 2013 software and 3ds Max software in a single step, to help take advantage of toolsets in both applications.