Processor
Processor frequency |
700 MHz |
Graphics processor family |
NVIDIA |
CUDA |
Y |
Maximum analog resolution |
2048 x 1536 pixels |
Maximum digital resolution |
2560 x 1600 pixels |
Stream processors |
96 |
Shader clock |
1400 MHz |
Performance
DirectX version |
11 |
OpenGL version |
4.0 |
NVIDIA 3D Vision |
Y |
PhysX |
Y |
TV tuner integrated |
N |
HDCP |
Y |
Memory
Memory bus |
128 bit |
Memory clock speed |
1586 MHz |
Discrete graphics adapter memory |
1 GB |
Other features
HDMI |
Y |
Mac compatibility |
N |
Ports & interfaces
DVI-I ports quantity |
1 |
HDMI ports quantity |
1 |
VGA (D-Sub) ports quantity |
1 |
Additionally
Graphics controller |
GeForce GT 430 |
Dual-link DVI |
Y |
430-1024M D3 LP - 1024MB, SDDR3, 128 bit, 2560 x 1600
3D Surround
NVIDIA 3D Surround or NVIDIA 3D Vision Surround technology helps to expand 3D gaming across three 1080p displays, and with the SLI configuration it can deliver the graphics horsepower to drive 750M pixels/second for screen 3 times Full HD 1080p 3D Vision gaming for an incredible 5760x1080 experience.
SDDR3
SDDR3, also referred as gDDR3 utilizes the same specifications as DDR3 for PCs.Compared to the regular GDDR3 memory, SDDR3 memory features a higher memory capacity, a smaller memory bandwidth(128bit usually) and lower power comsupmtion.
1G
Video memory is used to hold the information necessary for a graphics card to drive a display device. In modern 3D graphics cards, the video memory may also hold 3D vector data, textures, backbuffers, overlays and GPU programs.For high end graphics cards, 1G to 2G or even more video memory is necessary to delivers all its performance power. For mid-range cards, 512M to 1G is usually enough, while for the entry level cards 256M or less is generally enough for the card performance.
HDMI
HDMI (High-Definition Multimedia Interface) is an popular interface for audiovisual equipment such as high-definition television and home theater systems. With 19 wires wrapped in a single cable that resembles a USB wire, HDMI is able to carry a bandwidth of 5 Gbps (gigabits per second). This and several other factors make HDMI much more desirable than its predecessors, component video, S-Video and composite video.
DirectX 11
Microsoft DirectX is a collection of application programming interfaces (APIs) for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms. DirectX 11 comes with the major scheduled features including GPGPU support (DirectCompute), tessellation support, and improved multi-threading support to assist video game developers in developing games that better utilize multi-core processors.
OpenGL
OpenGL (Open Graphics Library) is the computer industry's standard application program interface (API) for defining 2-D and 3-D graphic images.