Performance
HDCP |
N |
DirectX version |
11 |
OpenGL version |
4.0 |
Shader model version |
N |
Full HD |
Y |
TV tuner integrated |
N |
PhysX |
Y |
NVIDIA 3D Vision |
Y |
Memory
Discrete graphics adapter memory |
1 GB |
Graphics adapter memory type |
GDDR5 |
Memory bus |
256 bit |
Memory clock speed |
3600 MHz |
Ports & interfaces
Interface type |
PCI Express 2.0 |
HDMI ports quantity |
1 |
Processor
Graphics processor family |
NVIDIA |
Processor frequency |
675 MHz |
CUDA |
Y |
Graphics adapter RAMDAC |
400 MHz |
Other features
Mac compatibility |
N |
HDMI |
Y |
Additionally
Dual-link DVI |
Y |
Graphics controller |
GeForce GTX 460 |
GeForce GTX460 1024MB GDDR5, PCI-E 2.0, HDMI, DVI, 2560x1600
<b>CUDA</b>
NVIDIA® CUDA™ is a general purpose parallel computing architecture that leverages the parallel compute engine in NVIDIA graphics processing units (GPUs) to solve many complex computational problems in a fraction of the time required on a CPU. It includes the CUDA Instruction Set Architecture (ISA) and the parallel compute engine in the GPU.
<b>PhysX</b>
NVIDIA® PhysX® technology delivers real-time, hyper-realistic physical and environmental gaming effects in the games you want to play today and tomorrow. “Canned” reactions are a thing of the past – PhysX-powered games comes to life with blazing explosions, reactive debris, realistic water, and lifelike character motion.
<b>SLI</b>
NVIDIA SLI technology allows you to intelligently scale graphics performance by combining multiple NVIDIA graphics solutions in a single system with an NVIDIA nForce SLI media and communications processor.This technology delivers up to twice the performance of a single graphics solution.
<b>3D Surround</b>
NVIDIA 3D Surround or NVIDIA 3D Vision Surround technology helps to expand 3D gaming across three 1080p displays, and with the SLI configuration it can deliver the graphics horsepower to drive 750M pixels/second for screen 3 times Full HD 1080p 3D Vision gaming for an incredible 5760x1080 experience.
<b>PureVideo</b>
NVIDIA PureVideo technology is the combination of a dedicated video processing core and software that delivers ultra-smooth, high-definition H.264, WMV, and MPEG-2 movies with minimal CPU utilization and low power consumption. And the high-precision subpixel processing enables videos to be scaled to any size.
<b>GDDR5</b>
GDDR5 (Graphics Double Data Rate, version 5) SGRAM is a type of high performance dynamic random- access graphics card memory designed for applications requiring high bandwidth. It is based on DDR3 memory which has double the data lines compared to DDR2 but GDDR5 also has 8 bit wide prefetch buffers like GDDR4.
<b>1G</b>
Video memory is used to hold the information necessary for a graphics card to drive a display device. In modern 3D graphics cards, the video memory may also hold 3D vector data, textures, backbuffers, overlays and GPU programs.For high end graphics cards, 1G to 2G or even more video memory is necessary to delivers all its performance power. For mid-range cards, 512M to 1G is usually enough, while for the entry level cards 256M or less is generally enough for the card performance.
<b>PCI-E 2.0</b>
PCI Express (Peripheral Component Interconnect Express), officially abbreviated as PCIe or PCI-E, is a computer expansion card standard designed to replace the older PCI, PCI-X, and AGP standards. PCI Express 2.0 specification was released in 2007 and doubled the rate of PCI-E 1.0 to a data rate of 500 MB/s and a transfer rate of 5.0 GT/s.
<b>DirectX 11</b>
Microsoft DirectX is a collection of application programming interfaces (APIs) for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms. DirectX 11 comes with the major scheduled features including GPGPU support (DirectCompute), tessellation support, and improved multi-threading support to assist video game developers in developing games that better utilize multi-core processors.
<b>OpenGL</b>
OpenGL (Open Graphics Library) is the computer industry's standard application program interface (API) for defining 2-D and 3-D graphic images.