Processor
| Processor frequency |
475 MHz |
| Graphics processor family |
NVIDIA |
| CUDA |
Y |
Performance
| DirectX version |
10.0 |
| Shader model version |
4.0 |
| PhysX |
Y |
| TV tuner integrated |
N |
| Full HD |
Y |
| HDCP |
Y |
Memory
| Memory bus |
128 bit |
| Memory clock speed |
700 MHz |
Other features
| HDMI |
N |
| Mac compatibility |
N |
Ports & interfaces
| Interface type |
PCI Express 2.0 |
| DVI-I ports quantity |
2 |
GeForce 9500 GS, 512MB 475MHz, PCI-E, DirectX 10, 2560 x 1600
NVIDIA GeForce 9500M GS
The GeForce 9500M GS is a middle class graphics card from the GeForce 9000M series and the successor of the 8600M GT GPU. Benchmarks show an average 10% increase of frame rates in all games because of internal optimizations (compared to a 8600M GT with the same GPU and memory clock). According to Nvidia the card should also have a lower current consumption.
The card offers full DirectX 10 hardware acceleration, but is not fast enough to render DirectX 10 effects of demanding games, like Crysis, fluently.
The particularity of this video card are the "Unified Shader". Pixel- and vertex-shaders do not exist any more but 32 of the so called stream processors do the graphic work (which up to now Pixel- and vertex shaders did).