Technical details
Genre |
Development software |
Publisher |
O'Reilly Media |
Number of pages |
318 pages |
Written by |
Danny Goodman |
Learning the iOS 4 SDK for JavaScript Programmers
Is it possible for JavaScript programmers to learn the iPhone SDK and live to tell the tale? Technology guru Danny Goodman did, and in this book he leaves a well-marked trail for you to follow. Goodman understands the challenges you might face with the SDK, and he introduces Xcode, Objective-C, and Cocoa Touch in a context you'll readily understand. If you're a JavaScript programmer and want to take advantage of the iPhone and iPad, iOS 4 SDK is your tool -- and this is your book. Includes full coverage of iOS SDK 4.2.
Why bother with the SDK when you can simply build web apps for Apple's iOS devices? Web apps can't access an iPhone's music library, camera, or iOS system software for maps, audio, and more. Nor can you sell web apps in the App Store. If you want to take full advantage of the iPhone and iPad, iOS 4 SDK is your tool -- and this is your book. Includes full coverage of iOS SDK 4.2.
- Learn the distinction between web app and iOS native app programming
- Create a workbench app to test code snippets throughout the learning process
- Get a structural view of an iOS app, and compare the process of building objects in Objective-C versus JavaScipt
- Discover how your code launches iOS apps and makes them user-ready
- Learn about iOS memory management details that are different from JavaScript, including pointers and data types
- Use Objective-C and Cocoa Touch to implement common JavaScript tasks