PowerColor Radeon HD4670 1GB GDDR3

PowerColor Radeon HD4670 1GB GDDR3

MPN: AX4670 1GBK3-P
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Germany
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Technical specifications

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Memory

Graphics adapter memory type GDDR3
Memory bus 128 bit
Memory clock speed 1334 MHz
Discrete graphics adapter memory 1 GB

Performance

DirectX version 10.1
OpenGL version 2.0
Shader model version 4.1
PhysX Y
TV tuner integrated N
HDCP N

Other features

HDMI N
Mac compatibility N

Processor

CUDA Y

Ports & interfaces

Interface type AGP 8x
VGA (D-Sub) ports quantity 1

Design

Cooling type Active

Additionally

Dual-link DVI Y
Radeon HD4670, 1GB DDR3, 750 MHz, 667 x 2, 128 bit, AGP 8x, VGA/DVI - 514 million transistors on 55nm fabrication process;
- 128-bit DDR3 memory interface;
- MicrosoftR DirectXR 10.1 support;
- ShaderModel 4.1;
- 32-bit floating point texture filtering;
- Indexed cube map arrays;
- Independent blend modes per render target;
- Pixel coverage sample masking;
- Read/write multi-sample surfaces with shaders;
- Gather4 texture fetching;
- Unified Superscalar Shader Architecture;
- 320 stream processing units;
- Dynamic load balancing and resource allocation for vertex, geometry, and pixel shaders;
- Common instruction set and texture unit access supported for all types of shaders;
- Dedicated branch execution units and texture address processors;
- 128-bit floating point precision for all operations;
- Command processor for reduced CPU overhead;
- Shader instruction and constant caches;
- Up to 128 texture fetches per clock cycle;
- Up to 128 textures per pixel;
- Fully associative multi-level texture cache design;
- DXTC and 3Dc+ texture compression;
- High resolution texture support (up to 8192 x 8192);
- Fully associative texture Z/stencil cache designs;
- Double-sided hierarchical Z/stencil buffer;
- Early Z test, Re-Z, Z Range optimization, and Fast Z Clear;
- Lossless Z & stencil compression (up to 128:1);
- Lossless color compression (up to 8:1);
- 8 render targets (MRTs) with anti-aliasing support;
- Accelerated physics processing.
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