Processor
Processor frequency |
576 MHz |
Graphics adapter RAMDAC |
400 MHz |
CUDA |
Y |
Shader clock |
1242 MHz |
Memory
Graphics adapter memory type |
GDDR3 |
Memory bus |
448 bit |
Memory clock speed |
2214 MHz |
Discrete graphics adapter memory |
1.75 GB |
Performance
DirectX version |
10 |
OpenGL version |
3.0 |
Shader model version |
4.0 |
HDCP |
Y |
Ports & interfaces
Interface type |
PCI Express 2.0 |
DVI-I ports quantity |
2 |
Additionally
Graphics controller |
GeForce GTX 260 |
Geforce GTX260 - 1792 MB - GDDR3
NVIDIA unified architecture
Fully unified shader core dynamically allocates processing power to geometry, vertex, physics, or pixel shading operations, delivering up to 2x the gaming performance of prior generation GPUs
Full Microsoft DirectX 10 support
DirectX 10 GPU with full Shader Model 4.0 support delivers unparalleled levels of graphics realism and film-quality effects
3-way NVIDIA SLI technology
Industry leading 3-way NVIDIA SLI technology offers amazing performance scaling by implementing AFR(Alternate Frame Rendering), under Windows Vista with solid ,state-of-the-art drivers.
PCI Express 2.0 support
Designed for the new PCI Express 2.0 bus architecture offering the highest data transfer speeds for the most bandwidth-hungry games and 3D applications,while maintaining backwards compatibility with existing PCI Express motherboards for the broadest support.
GigaThread Technology
Massively multi-threaded architecture supports thousands of independent, simultaneous threads, providing extreme processing efficiency in advanced, next generation shader programs
NVIDIA Lumenex Engine
Delivers stunning image quality and floating point accuracy at ultra-fast frame rates:
-16x Anti-aliasing Technology: Lightning fast, high-quality anti-aliasing at up to 16x sample rates obliterates jagged edges
-128-bit floating point High Dynamic-Range(HDR) Lighting:Twice the precision of prior generations for incredibly realistic lighting effects-now with support for anti-aliasing
NVIDIA Quantum Effects Technology
Advanced shader processors architected for physics computation enable a new level of physics effects to be simulated and rendered on the GPU –all white freeing the CPU to run game engine and AI
NVIDIA ForceWare Unified Driver Architecture (UDA)
Delivers a proven record of compatibility reliability and stability with the widest range of games and applications
ForceWare provides the best out-of-box experience for every user and delivers continuous performance and feature updates over the life of NVIDIA GeForce GPUs.